MacOS has a built-in file archiver called "Archive Utility" that can be used, but if an alternative is wanted, The Unarchiver will do. Making a resource pack involves creating JSON text files, which can be tricky to use and format correctly. Many IDEs (Integrated Development Environment) assist with formatting these files and making sure proper syntax is used, as well as help organizing files in a project. Atom – Suggested for those new to IDEs.Very easy to set up a project folder and stay organized. Visual Studio Code – More complex IDE better suited for those who have experience with working in IDEs.In order to add sound files, you must put it in the proper format (.ogg). While this can be done using one of numerous sites online, an audio editor program is suggested to allow customizing or trimming of audio files. Audacity is one of the most popular audio editors. To add textures or custom models, it is suggested to use a modeling program that allows for a visual-based editing system. Like with audio conversion websites, there are many online tools, though a common recommended program is Blockbench. Most image editors will suffice to modify textures, but it is recommended to use an editor that supports transparency such as or so that you may add transparent pixels to textures.Īll the resources and instructions in a pack reside in the pack folder, which lives in the "resourcepacks" directory. You may wish to use an IDE to help keep track of the files within your resource pack if there are multiple. #Minecraft texture pack maker 1.13 code#.#Minecraft texture pack maker 1.13 how to#.
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December 2022
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